Mao Prime Change History
Version 2.4 - 2002-09
- Changed name of rules and penalties from "Generic" to "Meta".
- 3: Corrected grammar.
- 5: Added optional rules for starting with a smaller set of rules.
- 12: Noted that players can touch their hands for the sake of penalties, or resolution corrections.
- 13: Noted that penalties should not be called if the player corrects their mistake before the penalty is called.
- 7: Removed "New Rule" statement and penality. It was never used, so is not worth trying to penalize.
- 9: Changed name and corrected grammar.
- Penalties: Removed "Failing to win" penalty.
- Penalties: Removed comment in "Playing out of order" penalty
Version 2.3 - 2001-11
- 8: Noted that cards must be played during one's turn.
- 15: Grammar change.
- 7: Made "New Rule" calling effective for all dynamic rules, not just the added after winning games.
- Added "New Rule" penalty.
- Removed saying the word "Pass" from the game. Passing still occurs, but is now just done by taking a card.
- Removed failing to pick up a card penalty, since it is redundant due to above "Pass" change.
Version 2.2 - 2001-09
- Clarified some error conditions between dealers changing and who is told new dynamic rules.
- Noted that the dealer must write down all of the dynamic rules, to simplify the passing of rules between dealers.
- Clarified how dynamic rules can override other dynamic rules.
- Clarified that getting a penalty ends one's turn.
Version 2.1 - 2001-09
- Cleaned up rule creation and dispute management.
- Cleaned up the "Failing to say Mao" penalty to be simpler.
- Increased failing to play penality to two (2) cards to make it worse than failing to pass.
Version 2.0 - 2001-08
- Completly rebuilt after my first attempt.
- Rewrote rules in cleaner clauses.
- Made all of the rules open to all players; only dynamic rules are secret.
Version 1.1 - 2000
- Added objective.
- Tried to clarify the generic rules more.
Version 1.0 - 1999
- Original Adaptation of "The Game Of...".
- Removed all gameplay-altering rules from "The Game Of..." in order to have them invented by the players at the start of the game.
- Made a portion of the rules public, but kept some secret.
"The Game Of..." - 1998
- I was introduced to this game by a friend from Calgary, Alberta. Origins and connections to other Mao variants is unknown.